Zombie Uprising Simple Script- Kill All- Esp An... May 2026
-- Find all zombies (assuming they have a "Zombie" tag) for _, zombie in pairs(workspace:GetDescendants()) do if zombie:IsA("Model") and zombie:FindFirstChild("Humanoid") then if zombie:GetAttribute("IsZombie") == true then -- Kill normal zombie zombie.Humanoid.Health = 0 zombiesKilled = zombiesKilled + 1 -- Especially: if zombie has a special tag, do extra effects if zombie:GetAttribute("Type") == especiallyTag then especiallyKilled = especiallyKilled + 1 -- Extra explosion effect local explosion = Instance.new("Explosion") explosion.Position = zombie.HumanoidRootPart.Position explosion.BlastRadius = 8 explosion.Parent = workspace -- Bonus points to all players for _, player in pairs(game.Players:GetPlayers()) do player.leaderstats.Kills.Value = player.leaderstats.Kills.Value + 5 end end end end end
But what if you want that script to be selective? What if you need it to kill but especially target certain entities—like players who are infected or specific NPC types ? Zombie Uprising Simple Script- Kill All- Esp an...
print("Killed " .. zombiesKilled .. " zombies. Especially killed (" .. especiallyTag .. "): " .. especiallyKilled) end -- Find all zombies (assuming they have a
public string especiallyTag = "Boss"; // Especially kill these zombiesKilled