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Sid Meier-s Civilization Vii -nsp--update 1.0.2...

| Metric | Version 1.0.0 | Version 1.0.2 | Verdict | | :--- | :--- | :--- | :--- | | | 38 seconds | 29 seconds | ✅ Improved | | Turn Time (Turn 300) | 62 seconds (unplayable) | 47 seconds (tolerable) | ✅ Improved | | Docked Frame Rate | 25-30 FPS (frequent dips) | 30 FPS locked (95% of time) | ✅ Stable | | Handheld Frame Rate | 20-28 FPS (blurry text) | 28-30 FPS (sharp text) | ✅ Major gain | | Crashes per session | 1 crash every 2 hours | 0 crashes in 10 hours | ✅ Fixed |

Firaxis has confirmed that Update 1.1.0 (scheduled for July 2026) will introduce cross-platform cloud saves. Until then, 1.0.2 is the definitive way to play Civilization VII on the go. Have you installed Update 1.0.2? Share your turn times in the comments below. For more Switch NSP news, emulation guides, and 4X strategy reviews, bookmark this page. Sid Meier-s Civilization VII -NSP--Update 1.0.2...

Date: May 5, 2026 Platform: Nintendo Switch (NSP/NSZ) Category: Strategy, Turn-Based 4X | Metric | Version 1

If you have already downloaded the base NSP, do not hesitate—grab the 3.8 GB update. The "One More Turn" addiction is finally safe on Nintendo hardware. Share your turn times in the comments below

However, for Nintendo Switch owners, the journey has been a tale of two cities. While the “one more turn” magic is undeniable, performance concerns and UI scaling issues plagued the initial launch. Enter .