Roblox Server Browser Script !new! <Direct — 2026>
-- Cleanup when server shuts down game:BindToClose(function() serverStore:RemoveAsync(game.JobId) end) local ReplicatedStorage = game:GetService("ReplicatedStorage") local TeleportService = game:GetService("TeleportService") local DataStoreService = game:GetService("DataStoreService") local Players = game:GetService("Players") local function RefreshServerList() -- Fetch all keys from DataStore (Use OrderedDataStore for efficiency) local pages = serverStore:ListKeysAsync() local servers = {}
for page in pages do for key in page do local data = serverStore:GetAsync(key) local decoded = HttpService:JSONDecode(data) table.insert(servers, decoded) end end Roblox SERVER BROWSER SCRIPT
The above is simplified. A production script must handle DataStore throttling, use OrderedDataStore for sorting, and implement ReservedServer access codes . The "Free" Alternative: Using Roblox's Public API If you do not want to write a server-side script but have a web backend, you can use the Roblox Open Cloud API. use OrderedDataStore for sorting