In the vanilla version of RimWorld , your colonists were simple humans. They had traits, passions, and maybe a prosthetic leg if you were feeling generous. But with the release of the Biotech expansion, the game introduced a paradigm shift: Xenotypes .
Launch the game, open the Gene Editor, and start dragging. The only limit is your war crimes—and the 50 complexity cap. rimworld create xenotype
You need points to buy good genes. Start with "Awful Skill (Mining)" . If your pawn isn't a miner, tanking their mining skill gives +2 metabolic efficiency. Do this for two useless skills (e.g., Artistic and Animals). In the vanilla version of RimWorld , your
Gone are the days of only playing baseline humans. Now, you can engineer super-soldiers, create photosynthetic farmers, or design a race of psychic, death-resting vampires. But the real power lies in the "RimWorld create xenotype" feature—the in-game editor that acts as your personal genetics laboratory. Launch the game, open the Gene Editor, and start dragging
A melee tank who never sleeps and feels no pain.