Reshade Ray Tracing Shader Rtgi 0.33 ◆ [NEWEST]

Does that kill RTGI 0.33? In the modding community, stability beats features. Because 0.33 is "finished" (no more updates), it will never break your game due to a Reshade update. It is the archival gold standard. For games built on the Creation Engine (Skyrim, Fallout 4) or Unreal Engine 3 (BioShock, Arkham Asylum), 0.33 remains the easiest, most crash-free path to ray traced illumination. Conclusion: Is RTGI 0.33 Worth It in 2026? If you are playing a modern AAA game with native ray tracing, no—ignore this shader.

You don't use RTGI 0.33 to beat Alan Wake 2 . You use it to make Mass Effect 2 look like it was released yesterday. Part 7: The Future of RTGI (Is 0.33 Dead?) Marty McFly has since moved on to RTGI 0.50+ (currently in Patreon beta) which uses "ReSTIR GI" — similar to what NVIDIA uses in its developer SDKs. Furthermore, Reshade 6.0 now includes a native "Depth3D+" system that conflicts with older RTGI builds.

| Setting | Low Impact (60 FPS) | High Quality (30 FPS) | Explanation | | :--- | :--- | :--- | :--- | | | 0.10 - 0.15 | 0.25 - 0.40 | How far light bounces. Longer = more bounce, but more noise. | | Ray Count | 2 - 3 | 6 - 8 | The killer setting. Keep at 2 for 1080p. Raise to 4 for 1440p. | | Bounces | 1 | 2 | Secondary bounces. For 0.33, stick to 1 unless on a 4090. | | TAA Strength | 0.85 | 0.70 | Higher TAA reduces flicker but adds ghosting. 0.85 is safe. | | Intensity | 1.0 | 1.5 | General brightness of the bounced light. | Reshade Ray Tracing shader RTGI 0.33

A: 90% solution: Disable "Performance Mode" in Reshade settings. 9% solution: Toggle the RESHADE_DEPTH_INPUT_IS_REVERSED flag.

is a generic post-processing injector. It can add SMAA anti-aliasing or color filters to virtually any DirectX 9/10/11/12 or Vulkan game. Does that kill RTGI 0

| Feature | RTGI 0.33 | NVIDIA RTXDI (Path Tracing) | AMD FSR 3 + Native GI | | :--- | :--- | :--- | :--- | | | GTX 900 series + | RTX 2060+ (Struggles) / 4070+ | RX 6000+ | | Accuracy | Medium (Screen Space) | High (World Space) | Medium-High | | Installation | 10 minutes (Manual) | Built-in to game | Built-in to game | | Ghosting | Moderate (TAA) | Low (DLSS 3.5 Ray Reconstruction) | High (FSR 2.2) | | Best Use Case | Old DX9/DX11 games | New AAA releases | Cross-platform indie games |

Frequently Asked Questions Q: Will RTGI 0.33 work on my Intel integrated graphics? A: Possibly, but at 15 FPS. You need a dedicated GPU with at least 4GB of VRAM. It is the archival gold standard

A: YES. Do not use Reshade (any version) in Call of Duty , Valorant , or Destiny 2 . Their anti-cheat software flags depth buffer access as a wallhack. Single-player games only.