After patching, start a new game. You can try your old save, but the full stability improvements only manifest from a clean character. So grab your flat cap, load your Webley revolver, and explore the ruins of London as it was always meant to be experienced. Have you encountered a bug in patch 2.31 revision 275054 that we missed? Report it to the Team FOLON bug tracker with your papyrus log attached. For further reading, see our guide to optimizing Fallout 4 ini settings for Fallout: London.
In software terms, “Revision 275054” tells you exactly which codebase snapshot your game is running. The keyword in the community phrase patchfalloutlondon231revision275054 patched confirms that users are discussing the application of this specific hotfix, distinguishing it from earlier, more unstable builds (like 2.28 or 2.29, which introduced memory leaks). patchfalloutlondon231revision275054 patched
Published: November 2024 Category: Modding News / Fallout: London After patching, start a new game
| Quest Name | Previous Bug | 2.31 r275054 Fix | | :--- | :--- | :--- | | | The NPC “Smythe” would not spawn at the Tower of London after the first act. | Smythe now has a forced enable marker and an extra idle marker. He will always appear if the player waits 12 in-game hours. | | A Nice Cuppa | The tea-making script would freeze because the “Empty Teacup” item lacked a keyword. | The patched version adds FOLON_MiscObject_Teacup_Empty keyword to the script condition. You can now brew that crucial post-apocalyptic Earl Grey. | | Last Train to Barking | The train doors would close permanently after a quick save/load, trapping the player. | The door’s animation state is now reset on cell reload. Additionally, a developer debug terminal has been added inside the train (hidden behind a grate) to manually force the doors open. | Have you encountered a bug in patch 2
But the tide has turned. The release of the update collectively known as (often shortened to v2.31-r275054 in changelogs) represents a watershed moment for the Team FOLON development group. This is not just another hotfix; it is a structural overhaul designed to turn a brilliant but brittle masterpiece into a properly playable experience.
If you have been following the tumultuous yet triumphant release of Fallout: London —the massive DLC-sized mod for Fallout 4 that transports players across the Atlantic to a post-apocalyptic British capital—you know that the journey has been anything but stable. From corrupted save files to missing dialogue triggers, the first few weeks were a test of patience for even the most hardened wasteland wanderers.