New Script For No Scope Arcade Mobile And Pc Fix Best May 2026
float GetCurrentSpread()
void ExecuteNoScope()
void Awake() UNITY_IOS isMobile = true; #else isMobile = false; #endif // Fix 1: Input System upgrade if (!isMobile) // PC Fix: Remove mouse jitter Cursor.lockState = CursorLockMode.Locked; Application.targetFrameRate = Screen.currentResolution.refreshRate; else // Mobile Fix: Increase touch tolerance Input.multiTouchEnabled = false; // Prevent accidental second finger Application.targetFrameRate = 60; // Stable frame timing new script for no scope arcade mobile and pc fix
HandleShootInput(); HandleSpreadDecay(); #else isMobile = false
The script reduces the "click-to-fire" delay by an average of and completely eliminates the double-fire bug on PC mechanical mice. Common Errors & Troubleshooting Even with the new script, you might hit snags. Here is the fix for the top three complaints: // Stable frame timing HandleShootInput()