Monster - Hunter Rise 0100b04011742000usv0 Work
sd:/switch/Checkpoint/saves/0100b04011742000/ or
This string is but a path reference . If your console or emulator is showing this, it means a program (like a save manager or mod loader) attempted to access a folder at sd:/switch/Checkpoint/saves/0100b04011742000/usv0/work or similar, but the structure is invalid or missing files. Common Causes 1. Corrupted Save Backup from JKSV/Checkpoint When you back up your MHR save using a homebrew tool, it creates a folder with the Title ID. Inside, it names subfolders based on the save slot (e.g., usv0 , usv1 ). If you manually renamed a folder to work or if the backup was interrupted, MHR may fail to read it. 2. Attempting to Use a PC Save on Switch (or vice versa) PC and Switch saves are not directly compatible . Some users try to convert saves by renaming folders. The work tag might indicate a half-finished conversion. The game will reject mismatched headers. 3. Emulator (Yuzu/Ryujinx) Misconfiguration If you placed MHR saves in the wrong Yuzu load directory (e.g., load/0100b04011742000/usv0/work instead of the proper nand/system/save ), the emulator may throw a path error. 4. LayeredFS Mod Conflict Mods for MHR on Switch often use LayeredFS (via Atmosphere). A badly packaged mod with a folder named work inside the title ID directory can cause the game to hang or fail to boot. Step-by-Step Fixes Fix 1: Verify Your Save Folder Structure (Switch CFW) Using a PC or the Switch’s file manager (like NX-Shell), navigate to: monster hunter rise 0100b04011742000usv0 work
If you’re seeing this message when launching MHR, attempting to restore a save, or loading a mod, this guide will walk you through what it means and how to resolve it. | Part | Meaning | |------|---------| | 0100b04011742000 | Title ID for Monster Hunter Rise (USA region) on Nintendo Switch | | usv0 | Likely a save version or backup slot – possibly from JKSV or Checkpoint’s auto-naming | | work | A user-added tag or misnamed folder – could mean “working copy” or a failed patch attempt | Corrupted Save Backup from JKSV/Checkpoint When you back
If you’re still stuck, remember: . In 99% of cases, the fix involves deleting the rogue work folder or fixing the save path in your emulator. Final note : Capcom does not support CFW or save editing. Use these methods at your own risk, and always keep multiple backups. Happy hunting, and may your drops be ever in your favor. In 99% of cases
It’s important to clarify something upfront: is not a standard error code or known mod/hack identifier within the Monster Hunter Rise (MHR) community on PC (Steam), Nintendo Switch, or PlayStation.