How | To Convert Jar To Mcaddon [repack]
"format_version": "1.20.0", "minecraft:entity": "description": "identifier": "converted:my_mob", "is_spawnable": true, "is_summonable": true , "components": "minecraft:health": "value": 20 , "minecraft:movement": "value": 0.25 , "minecraft:behavior.float": "priority": 0 , "minecraft:behavior.random_stroll": "priority": 6 , "minecraft:behavior.look_at_player": "priority": 7
"resource_pack_name": "converted_rp", "texture_name": "atlas.items", "texture_data": "my_item_texture": "textures": "textures/items/my_item"
"format_version": 2, "header": "name": "Converted Mod RP", "description": "Resource pack from Java mod", "uuid": "generate-a-third-uuid", "version": [1, 0, 0], "min_engine_version": [1, 20, 0] , "modules": [ "type": "resources", "uuid": "generate-a-fourth-uuid", "version": [1, 0, 0] ] how to convert jar to mcaddon
Create my_item.json :
( behavior_pack/manifest.json ):
Your_Addon_Name/ ├── behavior_pack/ └── resource_pack/ Every Bedrock pack requires a manifest.json .
Then in resource_pack/textures/item_texture.json : "format_version": "1
( resource_pack/manifest.json ):