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Horizon Zero Dawn Remastered Update 1.0.37 - 1.... < 100% PRO >

Since the surprise launch of Horizon Zero Dawn Remastered on PlayStation 5 and PC, developer Nixxes Software (in partnership with Guerrilla Games) has been diligently ironing out the wrinkles of this otherwise stunning re-release. Following the day-one patch, the team has rolled out a consecutive pair of updates— followed swiftly by 1.0.38 —targeting everything from ray-traced reflections to audio desyncs in the The Frozen Wilds DLC.

You rely on DualSense trigger mods, or you play exclusively on 32:9 super-ultrawide monitors. For the other 99% of players, this is the definitive version of a modern classic. Stay tuned for our coverage of the upcoming 1.0.39 patch, which promises to fix the “floating Tallneck” glitch in the Cut. Horizon Zero Dawn Remastered update 1.0.37 - 1....

Published by: Aloy’s Armory Staff Date: November 2024 (Post-Launch Window) Since the surprise launch of Horizon Zero Dawn

*This article has been written for informational purposes. Patch notes are based on official changelogs and community reporting as of November 2024. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment.* For the other 99% of players, this is

| Platform | Setting | 1.0.36 FPS | 1.0.38 FPS | Verdict | | :--- | :--- | :--- | :--- | :--- | | PS5 (Performance) | 60Hz Mode | 60 (locked) | 60 (locked) | No change | | PS5 (Resolution) | 120Hz VRR | 55-78 | 58-75 (stable) | Lower peak, better floor | | PC (RTX 4080) | 4K Max + RT | 82 | 79 (-3 FPS) | Acceptable stability fix | | PC (Steam Deck) | Low, 800p | 32-40 | 36-42 | (VRAM leak fixed) |