By: Gaming Tech Desk
<VideoOptions> <TextureQuality value="2" /> <!-- Extra Quality texture resolution --> <ShaderQuality value="2" /> <!-- High-end shadows --> <ReflectionQuality value="2" /> <MSAA value="4" /> <!-- 4x MSAA combined with FXAA --> <AnisotropicFiltering value="16" /> <GrassQuality value="2" /> <!-- Ultra grass (kills FPS, looks amazing) --> <ParticleQuality value="2" /> <Tessellation value="2" /> </VideoOptions> To get true "Extra Quality" draw distance, add these lines to your commandline.txt in the GTA V root folder: gta 5 grand theft auto v update 164 166 extra quality
| Mod Component | Recommendation | Why it works on 164/166 | | :--- | :--- | :--- | | | ENB 0.349 (Legacy) | Post-0.400 ENBs require newer DX hooks that lag on Build 166. | | Texture Pack | LA Revo 2.0 (8K) | Stable memory allocation on 164 prevents "pop-in." | | Vegetation | GTA V Vegetation 4K | Doesn't conflict with the pre-BattlEye shader cache. | | Weather | NaturalVision Remastered (Legacy) | Specifically optimized for Build 1604 & 1868. | Step 4: The "Extra Quality" Config Tweaks Navigate to Documents\Rockstar Games\GTA V\settings.xml . Change the following values for that "Extra Quality" label: | Step 4: The "Extra Quality" Config Tweaks
Remember that "Extra Quality" is a community term, not an official Rockstar label. Always back up your update.rpf file before installing any mod packs, and keep a vanilla copy of Update 164 on an external drive. Are you running GTA V on Build 164 or 166? What "Extra Quality" visual mods are you using? Let us know in the comments below. Are you running GTA V on Build 164 or 166