Record fill-ups for all your cars and monitor your car’s efficiency.
Need to track business mileage? Just start auto trip and we will track all your trips in the background whenever you are on the move.
Don’t lose sight of your maintenance and services. Log your services and we will remind you when its due.
Know your vehicle's running costs and plan for your expenses.
Sign into the cloud and get easy access to all your data from anywhere and any device.
Run your reports or schedule them weekly or monthly to know more about your fill-ups , mileage and expenses.
For fans who have ever paused to stare at the autumn leaves of Johto, felt the melancholy of a rain-soaked route, or been captivated by the intricate tile work of a hidden grotto, you have Fumie Tokikoshi to thank. While she may not be a household name outside of dedicated game art circles, Tokikoshi’s work as a background designer and texture artist is the secret ingredient that turned pixelated data into emotional, living worlds. Before her work on pocket monsters, Fumie Tokikoshi was a graduate of the Kyoto University of Art and Design (now Kyoto University of the Arts). Kyoto, known for its traditional gardens and subtle seasonal shifts, heavily influenced her design philosophy: Ma (間)—the concept of negative space and the power of the pause.
The answer lies in Tokikoshi’s belief that "a map is a character." In her design philosophy, the route you walk on has a soul. It can be cheerful (like the flower fields of Floaroma), hostile (the ash-covered routes of Mt. Chimney), or heartbreakingly lonely (the empty tower in Lavender Town, which she retiled for FireRed/LeafGreen ). You may not have known her name before today, but you know her work. Fumie Tokikoshi taught a generation of gamers how to read the visual language of a virtual landscape. She proved that a video game map is more than a path from Point A to Point B—it is a painting, a poem, and a sanctuary. fumie tokikoshi
In the modern era (2019–2024), Tokikoshi has largely retreated from the public eye. She has not done a major English interview in over a decade. However, in 2021, she contributed an illustration to the Pokémon Trading Card Game (specifically the "Sinnoh Stone" trainer card), reminding fans that her ability to capture light and shadow remains unparalleled. The keyword "Fumie Tokikoshi" is searched thousands of times per month by two distinct groups: game design students studying environmental storytelling, and nostalgic millennials trying to articulate why the old Pokémon games felt so cozy. For fans who have ever paused to stare
For fans who have ever paused to stare at the autumn leaves of Johto, felt the melancholy of a rain-soaked route, or been captivated by the intricate tile work of a hidden grotto, you have Fumie Tokikoshi to thank. While she may not be a household name outside of dedicated game art circles, Tokikoshi’s work as a background designer and texture artist is the secret ingredient that turned pixelated data into emotional, living worlds. Before her work on pocket monsters, Fumie Tokikoshi was a graduate of the Kyoto University of Art and Design (now Kyoto University of the Arts). Kyoto, known for its traditional gardens and subtle seasonal shifts, heavily influenced her design philosophy: Ma (間)—the concept of negative space and the power of the pause.
The answer lies in Tokikoshi’s belief that "a map is a character." In her design philosophy, the route you walk on has a soul. It can be cheerful (like the flower fields of Floaroma), hostile (the ash-covered routes of Mt. Chimney), or heartbreakingly lonely (the empty tower in Lavender Town, which she retiled for FireRed/LeafGreen ). You may not have known her name before today, but you know her work. Fumie Tokikoshi taught a generation of gamers how to read the visual language of a virtual landscape. She proved that a video game map is more than a path from Point A to Point B—it is a painting, a poem, and a sanctuary.
In the modern era (2019–2024), Tokikoshi has largely retreated from the public eye. She has not done a major English interview in over a decade. However, in 2021, she contributed an illustration to the Pokémon Trading Card Game (specifically the "Sinnoh Stone" trainer card), reminding fans that her ability to capture light and shadow remains unparalleled. The keyword "Fumie Tokikoshi" is searched thousands of times per month by two distinct groups: game design students studying environmental storytelling, and nostalgic millennials trying to articulate why the old Pokémon games felt so cozy.
Simply Fleet is a simple and affordable software to help you track, monitor and analyse your fleet’s operations.