spawn(function() while true do local char = LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then local speed = (char.HumanoidRootPart.Velocity * Vector3.new(1,0,1)).Magnitude TextLabel.Text = string.format("Speed: %.1f | Stand: %s", speed, LocalPlayer.Data.Stand.Value or "None") end task.wait(0.1) end end) end
-- Bitch Boy V3 | Your Bizarre Adventure Fixed Script (Hyperion-Compatible) -- Works on Solara, Comet, Vega X _G.Config = AutoParry = true, StealStand = false, ShowStats = true, TargetSpeed = 16 bitch boy v3 your bizarre adv scipt fix
-- Stats Display on Screen if _G.Config.ShowStats then local ScreenGui = Instance.new("ScreenGui") local TextLabel = Instance.new("TextLabel") ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") TextLabel.Parent = ScreenGui TextLabel.Position = UDim2.new(0, 10, 0, 10) TextLabel.Size = UDim2.new(0, 200, 0, 50) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor3 = Color3.new(1,1,1) spawn(function() while true do local char = LocalPlayer
Use the stable rewrite provided above, and you’ll have a working, Hyperion-tolerant version of Bitch Boy V3 ready to fire. StealStand = false
local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RS = game:GetService("ReplicatedStorage")