The screen is just the aperture. What you look for—and what you ignore—is the only thing that defines you. Key takeaway: In the era of infinite entertainment content, the rarest commodity is no longer the story. It is the attention to hear it.
That era is dead.
We are living in the Golden Age of Content. But to understand where we are going, we must first dissect the machinery of modern amusement: how it is made, who controls it, and why it has become the most influential currency of the 21st century. For decades—roughly from the 1950s through the late 1990s—popular media operated as a "monoculture." In the United States, for example, if you mentioned the finale of M A S H*, the trial of O.J. Simpson, or the cast of Friends , nearly every citizen shared the same reference points. Three television networks, a handful of major film studios, and a few national magazines dictated what was relevant. BigCockBully.21.02.12.Jennifer.White.XXX.1080p....